The game was released to average acclaim and earned a nomination for 'Best Sound Award'. The Guild 2 was developed using the Gamebryo engine and features open end gameplay. At the beginning of the game, the player can create a self defined character, whereby characteristic attributes points and skills can be adjusted and developed over the course of the game, by improving its properties and special abilities. Taking place within fictional versions of provinces of Europe in the fifteenth century, The Guild 2's main focus revolves around the player character's aim to simulate life in the Renaissance.
The game was released worldwide in November 2006 for Windows.
It is the second installment in The Guild series, following Europa 1400: The Guild and preceding The Guild 3. The Guild 2 is a life simulation video game developed by 4HEAD Studios and published by JoWooD Productions.